Tuesday, April 16, 2019

Unplugged Digital Technologies

Unplugged Activities for Digital Technologies

Lego Activity: Each partner has 6 pieces of lego and one partner does the instruction giving and the other must follow and get the same end product. Clear instruction giving.

What did you find challenging? Giving clear, precise instructions, communicating, knowing what to say so the other person knows what you are talking about.
What were you learning to do? Communicate, seeing it through someone else's eyes.
How does this relate to computational thinking and designing digital outcomes? Vocabulary, algorithm.
What key competencies were involved? Relating to other, problem solving.
What other curriculum areas could be involved in this activity?

Make name tags - When doing a unplugged make sure you are using digital language and using authentic context, relating it to digital technologies.
- Bot (Builder)
- Programmer (Instruction giver)
- Tester (Read the instructions out - facilitator)


Program your Teacher to make a Jam Sandwich: The algorithm/must be programmed very clearly and perfectly (precise instructions) for the robot to work.

Jam Sandwich - Write the algorithm to make a jam sandwich
1: Start at the table.
2: Take out one slice of bread from the bag.
Missed - Put it on the plate
3: Get a knife.
4: Dip the knife into the jam and scoop out enough to cover half of the knife.
Missed - Take the knife off the sandwich
5: Spread the Jam over the bread and right to the edges.
6: Take another slice of bread from the bag and put on top.



The Six Elements of Programming:
Sequence
Input - What do you add or change/variables.
Output
Selection/IF statements
Iteration/Loops
Storage/Variables - Computers store things (binary).

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